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This was enough to entitle Konami the queen of dating sims and to begin a very extensive brand exploitation, between anime TV series, spin-offs (bound to girls as well) and merchandising of any kind.But it seems Konami has recently found another brand to milk properly among otaku audience.Other than the 3D models of the girls, the rest of the graphics seem half assed.It’s not bad but it certainly needs a lot of improving. This opinion varies from person to person, but it feels dull overall. The dialogue seems bland at times, but feels like a real life conversation.This unforeseen result is even more important when we consider the usual commercial life of similar products: otaku games almost always run out of their market potential within the first weeks after the launch, being more front-loaded than every other game; dating sims are in the group, with tie-in of certain manga or anime (e.g.Suzumiya Haruhi) or particular title with digital idols (e.g.Is Love Plus' truly the ultimate way for shut-ins to escape real life, over-hyped nonsense, or just simply a genuinely good game?
Now, along comes a new dating sim by Konami, who are one of the most experienced companies in making games for this genre in question.However, these plus points aside, it really isn’t much of a great game.The gameplay is basically arranging your schedule in order to advance in four categories (fitness, intelligence, style and charm).While they can only interact with their partner through a pre-written script, these virtual beauties — Rinko, Manaka or Nene — offer a kind of instant emotional connection at the tap of a stylus.The girls can kiss, “hold” a player’s hand, exchange flirtatious text messages and even snap out in anger if the player leaves a conversation.